Six pillars

Sword Game Categories

The library is organised around six different skills. Each category has its own page with the full game list, an explanation of what it asks of you, and the guides that cover it.

The six categories

Sword Dueling Games

One opponent, one blade each. Read the wind-up, punish the recovery, and do not swing first out of nerves.

5 games

Sword Survival Games

Waves that keep coming, an arena that never gets bigger, and a combo you would rather not drop.

5 games

Sword Runner Games

You are already moving. Jump it, slide under it, or cut through it - but decide now.

5 games

Sword Defense Games

Something behind you must not be reached. You are the only thing between it and them.

5 games

Fantasy Sword Action

Dungeons, arcane blades and original creatures. The rules are the same - the arena is stranger.

5 games

Sword Dueling Games

Category page

One opponent, one blade each. Read the wind-up, punish the recovery, and do not swing first out of nerves.

Sword Duel Arena

Three opponents in sequence, each with a different temperament. Read the wind-up and punish the recovery.

Sword Dueling Medium

Blade Clash

Best of five at speed. Attack into an attack and the blades clash instead of connecting.

Sword Dueling Hard

Retro Sword Duel

A slow, honest duel with everything telegraphed. The place to learn the combat system.

Sword Dueling Easy

Blade Master

A duel with the footwork removed. The guard opens on a rhythm - strike inside it, and only inside it.

Sword Dueling Hard

Sword Survival Games

Category page

Waves that keep coming, an arena that never gets bigger, and a combo you would rather not drop.

Blade Rush

Enemies come at you along two heights. Cut each one as it enters your reach - not before.

Sword Survival Medium

Blade Survivor

Waves in a closed arena. Keep moving, string the crowd into a line, and cut the front of it.

Sword Survival Medium

Arena Swords

An arena with pillars in it. Cover blocks enemies as much as it blocks you.

Sword Survival Medium

Blade Survival 100

A hundred enemies, from both ends of a corridor, with a real ending at the end of it.

Sword Survival Expert

Sword Runner Games

Category page

You are already moving. Jump it, slide under it, or cut through it - but decide now.

Sword Runner

Three obstacle types, one rule about colour, and a speed that never stops climbing.

Sword Runner Easy

Samurai Dash

An obstacle course strewn with coins. Most of the coins are a trap.

Sword Runner Medium

Sword Sprint

Five hand-built sections, four checkpoints and a finish line. The course never changes.

Sword Runner Medium

Blade Tower

You climb; the dark below climbs faster. Every ledge is a route decision.

Sword Runner Hard

Sword Defense Games

Category page

Something behind you must not be reached. You are the only thing between it and them.

Castle Blade Defense

Hold a gate against a march. The enemy in front of you is not the one that matters.

Sword Defense Medium

Blade Defender

A crystal core in the middle and enemies from every edge. You cannot reach all of them.

Sword Defense Hard

Flying Blade

Throw your blade at what is in the air. It comes back - and it cuts on the way home.

Sword Defense Medium

Sword Catch

Things fall down five lanes. Cut some, catch some, and let the rest through.

Sword Defense Easy

Fantasy Sword Action

Category page

Dungeons, arcane blades and original creatures. The rules are the same - the arena is stranger.

Neon Blade

Your blade only cuts while you are dashing. Line them up and go through all of them.

Fantasy Action Hard

Crystal Blade

Crystals only score once banked. The longer you carry, the more a mistake costs.

Fantasy Action Medium

Dungeon Blade

Twelve rooms, one key, one exit. Which rooms you enter is entirely up to you.

Fantasy Action Medium

Sword Maze

A maze you can only see part of. Three sigils in the far corners, and a torch that is running out.

Fantasy Action Medium

Sword Reflex & Skill Games

Category page

One input, one moment, no second chance. Measured in milliseconds and reported honestly.

Blade Reflex

A target appears without warning. Your reaction is measured in milliseconds and reported honestly.

Reflex & Skill Medium

One-Tap Sword

One button, one strike zone. Tap when something is inside it, and not before.

Reflex & Skill Easy

Blade Orbit

Your blade circles at a constant speed. Strike as it crosses a rune - and only then.

Reflex & Skill Hard

Sword Breaker

Every object carries a marked cut line. Drag your blade along it - angle and position both count.

Reflex & Skill Hard